Projects
In the past years, I developed many games with the Unity3D game engine. Most of my work was made during my work life. So I can't share everything from those projects.
Intergalactic Pawn Shop
Unity Game Developer
Intergalactic Pawn Shop is a 2D PC game that has pixel art, I'm responsible for fixing previous bugs on the project, implementing new features and making an automation story flow system using Articy Draft 3
• Used Unity3D game engine
• Developed with C# language
• Soon available on Steam

Merge Master
Game Developer(Live Ops)
Merge Master is a highly popular game that Homa Games published. Currently as a Game
Developer, I'm developing the new updates and adding features to the game.
• Used Unity3D game engine
• Developed with C# language
• Available on App Store and Google Play Store

HeroTD
Game Developer
HeroTD was a mid-core game that we developed during my time at M-Gun. It has an auto-chess system and you are trying to clear out the waves that are coming to you.
I was responsible for Gameplay programming, UI programming, and optimization.
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Available on Google Play Store.
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Pop Battle
Game Developer
This is a hyper-casual game that I developed for APPS.
• Used Unity3D game engine
• Developed with C# language
• Available on the App Store.
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Plastic Run!
Game Developer
This is a hyper-casual runner/role-playing game that I developed for APPS.
• Used Unity3D game engine
• Developed with C# language
• Available on the App Store

Match n Push
Game Developer
This is a hyper-casual game that I developed for APPS.
• Used Unity3D game engine
• Developed with C# language
• Available on the App Store
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Number Surf
Game Developer
This is a hyper-casual matching game that I developed for APPS.
• Used Unity3D game engine
• Developed with C# language
• Available on the App Store
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Rock Paper Slap
Game Developer
This is a hyper-casual game that I developed for APPS.
• Used Unity3D game engine
• Developed with C# language
• Available on the App Store
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Just Carry!
Game Developer
This is a hyper-casual game that is based on physics and rope mechanics, I developed this game for APPS.
• Used Unity3D game engine
• Developed with C# language
• Available on the App Store
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Run Anyway
Game Developer
This is a hyper-casual racing game that I developed for APPS.
• Used Unity3D game engine
• Developed with C# language
• Available on the App Store
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Thumb Wrestling 3D
Game Developer
This is a hyper-casual fighting game that I developed for APPS.
• Used Unity3D game engine
• Developed with C# language
• Available on the App Store
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Blast It Down
Game Developer
This is a hyper-casual matching game that I developed for Scroll Next Games.
• Used Unity3D game engine
• Developed with C# language
• Available on the App Store
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Nail Jumper
Game Developer
This is a hyper-casual game that I developed for Scroll Next Games.
• Used Unity3D game engine
• Developed with C# language
• Available on the App Store
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Last Hope
Game Developer
A computer game that we developed with my friends while in a game jam. We did this game in 72 hours.
• Used Unity3D Game Engine
• Developed with C# language
• I was responsible for gameplay programming part
• Also developed the lighting mechanics of the game
• Used git for project management
• See the game from here
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