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Projects

In the past years, I developed many games with the Unity3D game engine. Most of my work was made during my work life. So I can't share everything from those projects.

Intergalactic Pawn Shop

Unity Game Developer

Intergalactic Pawn Shop is a 2D PC game that has pixel art, I'm responsible for fixing previous bugs on the project, implementing new features and making an automation story flow system using Articy Draft 3
• Used Unity3D game engine
• Developed with C# language
• Soon available on Steam

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Merge Master

Game Developer(Live Ops)

Merge Master is a highly popular game that Homa Games published. Currently as a Game
Developer, I'm developing the new updates and adding features to the game.
• Used Unity3D game engine
• Developed with C# language
• Available on App Store and Google Play Store

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HeroTD

Game Developer

HeroTD was a mid-core game that we developed during my time at M-Gun. It has an auto-chess system and you are trying to clear out the waves that are coming to you.

 

I was responsible for Gameplay programming, UI programming, and optimization.

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Available on Google Play Store.

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Pop Battle

Game Developer

This is a hyper-casual game that I developed for APPS.

• Used Unity3D game engine

• Developed with C# language

• Available on the App Store.

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Plastic Run!

Game Developer

This is a hyper-casual runner/role-playing game that I developed for APPS.

• Used Unity3D game engine

• Developed with C# language

• Available on the App Store

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Match n Push

Game Developer

This is a hyper-casual game that I developed for APPS.

• Used Unity3D game engine

• Developed with C# language

• Available on the App Store

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Number Surf

Game Developer

This is a hyper-casual matching game that I developed for APPS.

• Used Unity3D game engine

• Developed with C# language

• Available on the App Store

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Rock Paper Slap

Game Developer

This is a hyper-casual game that I developed for APPS.

• Used Unity3D game engine

• Developed with C# language

• Available on the App Store

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Just Carry!

Game Developer

This is a hyper-casual game that is based on physics and rope mechanics, I developed this game for APPS.

• Used Unity3D game engine

• Developed with C# language

• Available on the App Store

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Run Anyway

Game Developer

This is a hyper-casual racing game that I developed for APPS.

• Used Unity3D game engine

• Developed with C# language

• Available on the App Store

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Thumb Wrestling 3D

Game Developer

This is a hyper-casual fighting game that I developed for APPS.

• Used Unity3D game engine

• Developed with C# language

• Available on the App Store

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Blast It Down

Game Developer

This is a hyper-casual matching game that I developed for Scroll Next Games.

• Used Unity3D game engine

• Developed with C# language

• Available on the App Store

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Nail Jumper

Game Developer

This is a hyper-casual game that I developed for Scroll Next Games.

• Used Unity3D game engine

• Developed with C# language

• Available on the App Store

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Last Hope

Game Developer

A computer game that we developed with my friends while in a game jam. We did this game in 72 hours.

• Used Unity3D Game Engine

• Developed with C# language

• I was responsible for gameplay programming part

• Also developed the lighting mechanics of the game

• Used git for project management

• See the game from here

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